Disintegrate
Sorcery
LEBLimited Edition Beta#141common
- Border
- black
- Frame
- 1993
- Pull rate
- ~1 in 3–11
- Illustrator
- Anson Maddocks
- Found in
- Beta Starter Deck · Beta Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolLegal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Plays as: Mana Sink · Burn · Planeswalker Removal · Damage Win · X Spell
Market · per finishspark updated 10h ago · prices as of 2026-07-12
Nonfoil+0.0%
$15.30
$11.00 low$4.00 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$15.30as of 2026-07-12
+0.0%
H $24.98L $13.85since Feb 2024$11.00
$7.00
$4.00+36% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.22· across 19 printings
Rulings
2 · latest Oct 4, 2004 · one tap opens all
- WotCOct 4, 2004
Disintegrated creatures do not go to the graveyard at all before being exiled. They do not trigger abilities which trigger due to a creature going to the graveyard.
- WotCOct 4, 2004
The “can’t regenerate” is an effect of Disintegrate and not an effect of the damage. It works even if the damage is prevented or redirected. If redirected, the damage does not take this effect with it.