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Chains of Custody

{2}{W}

Enchantment — Aura

J22Jumpstart 2022#3common
Finishes
Nonfoil
Border
black
Frame
2015
Pull rate
~1 in 13
Illustrator
Bruno Biazotto
Found in
Jumpstart 2022 Booster Pack
Printings3EDHREC rank#5,163
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Plays as:
Is AuraCounterspellExile RemovalPlaneswalker RemovalSpot Removal
Market · per finishspark updated 10m ago · prices as of 2026-08-30
Nonfoil+7.4%
$0.29
$0.09 low$0.08 gapTCGplayer
Cheapest playable copy$0.29· across 3 printings· you're viewing it

Rulings

4 · latest Dec 2, 2022
  • WotCDec 2, 2022

    Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • WotCDec 2, 2022

    If Chains of Custody leaves the battlefield before its second ability resolves, the target permanent won't be exiled.

  • WotCDec 2, 2022

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

  • WotCDec 2, 2022

    If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.