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| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Total |
LangENPaid— avg
Rolling Thunder
gntGame Night#40uncommon
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.24
Low $0.19Mid $0.33Buylist —
All finishes · 30d
updated 23h ago
Nonfoil$0.24▲ 0.0%
All Printings
6 printings across 6 sets
Printings
6 total
Card details
- Artist
- Yohann Schepacz
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- —
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerLegal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
Abilities
SpellRolling Thunder deals X damage divided as you choose among any number of targets.
Plays as
Mana SinkDamage WinX Spell
Flavor & art
“"Zendikar is always angry, though I've never seen that anger so precisely directed." —Nablus, North Hada trapper”
Illustrated by
Yohann Schepacz
Rulings
- WotCAug 25, 2015
If Rolling Thunder is copied, the copy will retain the original damage divsion. The spell or ability will likely allow you to choose new targets, but you can’t change the way damage is divided.
- WotCAug 25, 2015
If some, but not all, of the targets become illegal by the time Rolling Thunder tries to resolve, the original division of damage still applies, but no damage is dealt to illegal targets. If all the targets are illegal, the spell won’t resolve.
- WotCAug 25, 2015
You choose how many targets Rolling Thunder has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.
- WotCOct 4, 2004
If X is 0, you can’t choose any targets.





