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Disintegrate

{X}{R}

Sorcery

3EDRevised Edition#142common
Finishes
Nonfoil
Border
white
Frame
1993
Pull rate
~1 in 3–11
Illustrator
Anson Maddocks
Found in
Revised Edition Starter Deck · Revised Edition Booster Pack
Printings22EDHREC rank#15,952
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolLegal
Penny DreadfulNot legal
Future StandardNot legal
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Plays as:
Mana SinkBurnPlaneswalker RemovalDamage WinX Spell
Market · per finishspark updated 47m ago · prices as of 2026-08-30
Nonfoil0.0%
$0.31
$0.01 low-$0.03 gapTCGplayer
Cheapest playable copy$0.26· across 22 printings· view the cheapest printing ›

Rulings

2 · latest Oct 4, 2004
  • WotCOct 4, 2004

    Disintegrated creatures do not go to the graveyard at all before being exiled. They do not trigger abilities which trigger due to a creature going to the graveyard.

  • WotCOct 4, 2004

    The “can’t regenerate” is an effect of Disintegrate and not an effect of the damage. It works even if the damage is prevented or redirected. If redirected, the damage does not take this effect with it.