Combat Win
Burst team-wide buffs that grant a power boost plus trample or haste to your whole board, converting a stalled army into game-ending combat damage. Craterhoof Behemoth and Finale of Devastation scale with creature count or X, while Overrun and Triumph of the Hordes hand out trample, and Triumph adds infect to shorten the clock further. Distinct from Damage Win, which empties life totals through mass burn and drain rather than the combat step, and from Alternate Win, which wins outright without dealing damage. Static team anthems and single-target pump are not finishers and fall outside this scope.
Example cards
Also known as
- overrun effect
- mass pump finisher
- team trample
- alpha strike
- go wide finisher
- craterhoof
- stampede buff



