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Archmage of Runes

Foundations (FDN)

{3}{U}{U}

Creature — Giant Wizard

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, draw a card.
Plays as
Card DrawCost ReducerSpell Cost ReducerSpell Payoff
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal

Used in 3 known combosEDHREC #965

Versions

5 printings · from $3.32

Foundations
2024#30CheapestIn products
Foundations
2024#304In products
BorderlessFull Art
Foundations
2024#372In products
BorderlessFull ArtMana Foil
Foundations
2024#450In products
Extended Art
Foundations Promos
2024#30sIn products

Rulings

3 · latest Nov 8, 2024
  • WotCNov 8, 2024

    Archmage of Runes's first ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell.

  • WotCNov 8, 2024

    Archmage of Runes's first ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay to cast instant and sorcery spells.

  • WotCNov 8, 2024

    Archmage of Runes's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.