Memnarch
Legendary Artifact Creature — Wizard
V16From the Vault: Lore#7mythic
"An imperfection in the perfect world? We can't allow that."
- Finishes
- Foil
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Carl Critchlow
- Found in
- From the Vault Lore
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Plays as:
Theft
Market · per finishspark updated 11m ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Foil
$5.16
+3.4%
Since Feb 2024:H $7.83L $4.35$3.29
$2.30
$0.99+30% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$5.16· across 4 printings· you're viewing it
Rulings
2 · latest Dec 1, 2004
- WotCDec 1, 2004
The effects of Memnarch’s abilities don’t end at end of turn, and they don’t end when Memnarch leaves the battlefield. Both effects last until the affected permanent leaves the battlefield.
- WotCDec 1, 2004
You can use the first ability on a nonartifact permanent, wait for the ability to resolve, and then use the second ability on that permanent.