In your collection
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| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Foil | ||||||
| Total |
LangENPaid— avg
Foil premium
12.21×nonfoil → foil
Nonfoil
$4.79
Foil
$58.48
Memnarch
dstDarksteel#129rare
Treatments
Foil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$4.79
Low $2.94Mid $5.11Buylist —
Foil$58.48
Low $24.99Mid $40.18Buylist —
All finishes · 30d
updated 5h ago
Nonfoil$4.79▼ -0.6%
Foil$58.48▲ 0.0%
All Printings
4 printings across 4 sets
Printings
4 total

Secret Lair Drop#1626
2024 · Gaboleps & Scott Okumura
$7.30

Archenemy#112
2010 · Carl Critchlow
$6.36

Darksteel#129
2004 · Carl Critchlow
$4.79$58.48

From the Vault: Lore#7
2016 · Carl Critchlow
$5.07
Card details
- Artist
- Carl Critchlow
- Frame
- 2003
- Language
- EN
- Border
- black
- Security stamp
- —
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text
Legendary Artifact Creature — Wizard
: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
: Gain control of target artifact. (This effect lasts indefinitely.)
P/T4/5
Abilities
Activated

: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
Activated
: Gain control of target artifact. (This effect lasts indefinitely.)
Plays as
Theft
Flavor & art
“In the blur between metal and flesh, Memnarch found madness.”
Illustrated by
Carl Critchlow
Rulings
- WotCDec 1, 2004
The effects of Memnarch’s abilities don’t end at end of turn, and they don’t end when Memnarch leaves the battlefield. Both effects last until the affected permanent leaves the battlefield.
- WotCDec 1, 2004
You can use the first ability on a nonartifact permanent, wait for the ability to resolve, and then use the second ability on that permanent.