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| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Total |
LangENPaid— avg
Conviction
sthStronghold#5common
Market price · TCGplayer
Nonfoil—
Low —Mid —Buylist —
All finishes · 30d
Insufficient data for 30d window
All Printings
4 printings across 4 sets
Printings
4 total

The List#AER-12
2019 · John Stanko
$0.18

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2017 · John Stanko
$0.14$0.27

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2018 · John Stanko
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Stronghold#5
1998 · Paolo Parente
—
Card details
- Artist
- Paolo Parente
- Frame
- 1997
- Language
- EN
- Border
- black
- Security stamp
- —
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
: Return this Aura to its owner's hand.
Abilities
StaticEnchant creature
StaticEnchanted creature gets +1/+3.
Activated
: Return this Aura to its owner's hand.
Plays as
Is Aura
Flavor & art
“It was not the minotaur's shoulders but his soul that bore the heaviest weight.”
Illustrated by
Paolo Parente
Rulings
- WotCDec 7, 2018
Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to the enchanted creature may become lethal if you return Conviction to its owner's hand during that turn.
- WotCDec 7, 2018
Players don't have priority to cast spells and activate abilities between combat damage being assigned and being dealt. This means that if you want to return Conviction to its owner's hand before combat damage is dealt, you must do so before combat damage is assigned (and the creature will no longer get +1/+3).