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Conviction

{1}{W}

Enchantment — Aura

UMAUltimate Masters#12common

"There is no greater coward than one who believes in nothing."

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
~1 in 10–141
Illustrator
John Stanko
Found in
Ultimate Masters Draft Booster Pack
Printings6Combos4EDHREC rank#13,078
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Enchant creature Enchanted creature gets +1/+3. {W}: Return this Aura to its owner's hand.
Plays as:
Is Aura
Market · per finishspark updated 10m ago · prices as of 2026-08-30
Nonfoil0.0%
$0.08
$0.03 low$0.02 gapTCGplayer
Foil0.0%
$0.22
$0.10 low$0.02 gapTCGplayer
Cheapest playable copy$0.08· across 6 printings· you're viewing it

Rulings

2 · latest Dec 7, 2018
  • WotCDec 7, 2018

    Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to the enchanted creature may become lethal if you return Conviction to its owner's hand during that turn.

  • WotCDec 7, 2018

    Players don't have priority to cast spells and activate abilities between combat damage being assigned and being dealt. This means that if you want to return Conviction to its owner's hand before combat damage is dealt, you must do so before combat damage is assigned (and the creature will no longer get +1/+3).