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Tezzeret, Agent of Bolas

{2}{U}{B}

Legendary Planeswalker — Tezzeret

SLDSecret Lair Drop#1043mythic
Finishes
Nonfoil · Foil
Border
black
Frame
1997
Pull rate
about 1 per booster
Illustrator
Kev Walker
Found in
Secret Lair Drop Time Trouble Two · Secret Lair Drop Time Trouble Two Foil
Printings3Combos7EDHREC rank#14,211
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. −1: Target artifact becomes an artifact creature with base power and toughness 5/5. −4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
Loyalty 3
Plays as:
Artifact AnimatorLibrary ManipulationDamage Win
Market · per finishspark updated 17h ago · prices as of 2026-08-30
Nonfoil+2.7%
$3.81
$2.99 low$2.24 gapTCGplayer
Foil-2.3%
$4.19
$3.62 low$1.62 gapTCGplayer
Cheapest playable copy$3.81· across 3 printings· you're viewing it

Rulings

4 · latest Jun 1, 2011
  • WotCJun 1, 2011

    Effects that modify that creature's power or toughness, such as the effects of Giant Growth, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as -1/-1 counters) and effects that switch its power and toughness.

  • WotCJun 1, 2011

    If the target of the second ability is already an artifact creature, its power and toughness will each become 5. This overwrites all previous effects that set the creature's power and toughness to specific values. Any power- or toughness-setting effects that start to apply after this ability resolves will overwrite this effect.

  • WotCJun 1, 2011

    The artifact targeted by the second ability will retain any types, subtypes, or supertypes it has. Notably, if an Equipment becomes an artifact creature, it usually can't be attached to another creature. If it was attached to a creature, it becomes unattached.

  • WotCJun 1, 2011

    The number of artifacts you control is counted when the last ability resolves, not when it is activated.