Single Combat
Sorcery
PIPFallout#986rare
Extended ArtSurge Foil
Some fight to destroy their enemies. Some fight to destroy themselves.
- Finishes
- Foil
- Border
- black
- Security stamp
- triangle
- Frame
- 2015
- Pull rate
- ~1 in 82
- Illustrator
- Josh Hass
- Found in
- Fallout Collector Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Market · per finishspark updated 23m ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Foil
$3.65
-0.3%
Since Mar 2024:H $3.67L $0.28$3.04
$1.40
$1.64+54% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Rulings
2 · latest May 3, 2019
- WotCMay 3, 2019
As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.
- WotCMay 3, 2019
In a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.