Single Combat
Sorcery
PIPFallout#458rare
Extended Art
Some fight to destroy their enemies. Some fight to destroy themselves.
- Finishes
- Nonfoil · Foil
- Border
- black
- Security stamp
- triangle
- Frame
- 2015
- Illustrator
- Josh Hass
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Plays as:
Board Wipe
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.73 low$0.08 gap
$0.45 low-$0.18 gap
Lowest listing
$0.73Buylist
$0.65Buy / Sell Gap
$0.08+11% · normal spread
30D range$1.15to$1.22Since Mar 2024:H $1.58L $0.26
Lowest listing
$0.45Buylist
$0.63Buy / Sell Gap
-$0.18-40% · buylist > ask
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$2.34+7.3%30D
30D range$2.16to$2.34Since Mar 2024:H $2.34L $0.21Foil$1.22+6.1%30D0.52× nonfoil
30D range$1.15to$1.22Since Mar 2024:H $1.58L $0.26Loading other printings
Found in
2 productsRounded oddsProductPriceNonfoilFoil
Fallout Collector Booster Pack
Booster Pack · $193.85
$193.85Nonfoil under 10%Foil under 10%Fallout Collector Booster Sample Pack
Booster Pack · $19.29
$19.29Nonfoil under 1%Foil under 1%
Rulings
2 · latest May 3, 2019
- WotCMay 3, 2019
As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.
- WotCMay 3, 2019
In a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.