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| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Foil | ||||||
| Total |
LangENPaid— avg
Foil premium
17.78×nonfoil → foil
Nonfoil
$0.45
Foil
$8.00
Single Combat
pipFallout#172rare
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.45
Low $0.30Mid $0.50Buylist —
Foil$8.00
Low $1.25Mid $7.56Buylist —
All finishes · 30d
updated 24h ago
Nonfoil$0.45▲ +18.4%
Foil$8.00▼ -4.8%
All Printings
6 printings across 3 sets
Printings
6 total
Card details
- Artist
- Josh Hass
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- triangle
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text
Sorcery
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Abilities
SpellEach player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Flavor & art
“Some fight to destroy their enemies. Some fight to destroy themselves.”
Illustrated by
Josh Hass
Rulings
- WotCMay 3, 2019
As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.
- WotCMay 3, 2019
In a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.





