Back to Modern Horizons 2

Unbounded Potential

{1}{W}

Instant

MH2Modern Horizons 2#36common
Foil
Border
black
Frame
2015
Pull rate
~1 in 10–505
Illustrator
Iain McCaig
Found in
Modern Horizons 2 Draft Booster Pack · Modern Horizons 2 Set Booster Pack · 3 more
Printings3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)
Entwine

Plays as: Counter Placer · Proliferate · Modal Spell · Poison Synergy · Loyalty Manipulation · Planeswalker Synergy

Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+5.3%
$0.20
$0.02 low$0.01 gap
Foil+0.0%
$0.28
$0.02 low-$0.06 gap
Cheapest playable copy$0.14· across 3 printings

Rulings

6 · latest Jun 18, 2021 · one tap opens all
  • WotCJun 18, 2021

    If a permanent has +1/+1 counters and -1/-1 counters on it, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters (or none of either kind of counters) on it.

  • WotCJun 18, 2021

    If you cast this spell by paying its entwine cost, you will be able to proliferate the counters that you placed with the first mode.

  • WotCJun 18, 2021

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  • WotCJun 18, 2021

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents, and you can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

  • WotCJun 18, 2021

    While proliferating, if you choose a permanent or player with multiple kinds of counters, the permanent or player gets another counter of each kind, not just one kind. This change from the original proliferate rules was introduced in a previous set.

  • WotCJun 18, 2021

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since “any number” includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.