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Conviction

aerAether Revolt#12common
{1}{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.14
Low $0.01Mid $0.20Buylist
Foil$0.27
Low $0.10Mid $0.40Buylist
All finishes · 30d
updated 22h ago
Nonfoil$0.14 -6.7%
Foil$0.27 -22.9%

All Printings

4 printings across 4 sets
Card details
Artist
John Stanko
Frame
2015
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3.

{W}: Return this Aura to its owner's hand.

Abilities
StaticEnchant creature
StaticEnchanted creature gets +1/+3.
Activated{W}: Return this Aura to its owner's hand.
Plays as
Is Aura
Flavor & art
"There is no greater coward than one who believes in nothing."
Illustrated by
John Stanko
Rulings
  • WotCDec 7, 2018

    Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to the enchanted creature may become lethal if you return Conviction to its owner's hand during that turn.

  • WotCDec 7, 2018

    Players don't have priority to cast spells and activate abilities between combat damage being assigned and being dealt. This means that if you want to return Conviction to its owner's hand before combat damage is dealt, you must do so before combat damage is assigned (and the creature will no longer get +1/+3).