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Desynchronization

acrAssassin's Creed#189rare
{2}{U}{U}
Treatments
Etched
Market price · TCGplayer
updated 2026-06-22
Etched$6.64
Low $5.19Mid $7.37Buylist
All finishes · 30d
updated 1h ago
Etched$6.64 -5.0%

All Printings

3 printings across 1 sets
Card details
Artist
Lie Setiawan
Frame
inverted, etched
Language
EN
Border
black
Security stamp
triangle
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Instant

Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

Abilities
SpellReturn each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Plays as
Board WipeBounce
Flavor & art
History cannot be changed, and the Animus is not kind to those who try.
Illustrated by
Lie Setiawan
Rulings
  • WotCJul 5, 2024

    A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.

  • WotCJul 5, 2024

    An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.

  • WotCJul 5, 2024

    Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.

  • WotCJul 5, 2024

    Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.