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Drain Power

{U}{U}

Sorcery

5EDFifth Edition#82rare
Border
white
Frame
1997
Pull rate
~1 in 44–132
Illustrator
Jerry Tiritilli
Found in
Fifth Edition Starter Deck · Fifth Edition Booster Pack
Printings14
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

Plays as: Mana Fixer · Ritual

Market · per finishspark updated 17h ago · prices as of 2026-07-12
Nonfoil+0.0%
$6.53
$1.95 low$1.20 gap
Cheapest playable copy$3.08· across 14 printings

Rulings

4 · latest Apr 15, 2013 · one tap opens all
  • WotCApr 15, 2013

    A mana ability is an ability that (1) isn't a loyalty ability, (2) doesn't target, and (3) could add mana when it resolves.

  • WotCOct 4, 2004

    If a land can draw a variable amount of mana, the target player (not the player of this spell) chooses how much to draw.

  • WotCOct 4, 2004

    This card forces the target player to draw mana from lands if they are untapped, but that player can choose how to draw the mana if a land they control has multiple mana abilities, or mana abilities with choices.

  • WotCOct 4, 2004

    Your opponent may use instants and abilities of permanents in response to this spell before you get the mana.