Start free

Zameck Guildmage

Gatecrash (GTC)

{G}{U}

Creature — Elf Wizard

{G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Plays as
Card DrawCounter PayoffCounter Placer
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 50 known combosEDHREC #10,511

Versions

3 printings · from $0.26

RNA Guild Kit
2019#129In products
Gatecrash
2013#209CheapestIn products
Gatecrash Promos
2013#209
Full Art

Rulings

2 · latest Jan 24, 2013
  • WotCJan 24, 2013

    Zameck Guildmage's first ability has no effect on creatures already on the battlefield when it resolves.

  • WotCJan 24, 2013

    Zameck Guildmage's first ability is cumulative. For example, if it resolves twice in a turn, each creature that enters under your control that turn will do so with two +1/+1 additional counters on it.