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Prison Realm

War of the Spark (WAR)

{2}{W}

Enchantment

When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield. When this enchantment enters, scry 1.
Plays as
ScryExile RemovalPlaneswalker RemovalSpot Removal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

1 printing · from $0.14

War of the Spark
2019#26CheapestIn products

Rulings

4 · latest May 3, 2019
  • WotCMay 3, 2019

    Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • WotCMay 3, 2019

    If Prison Realm leaves the battlefield before its first triggered ability resolves, the target permanent won’t be exiled.

  • WotCMay 3, 2019

    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

  • WotCMay 3, 2019

    You’ll still scry 1 even if Prison Realm’s first ability has no legal target or if that target becomes an illegal target before the ability resolves.