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Inspiring Captain

{3}{W}

Creature — Human Knight

When this creature enters, creatures you control get +1/+1 until end of turn.
Plays as:
ETB Trigger
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

EDHREC #22,994

Printings
5
Price range
lowest listing$0.04to$0.17

Versions

5 printings · from lowest listing$0.04

In products

Rulings

2 · latest Jul 12, 2019
  • WotCJul 12, 2019

    Inspiring Captain’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.

  • WotCApr 8, 2016

    The set of creatures affected by Inspiring Captain’s ability is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1.