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Inspiring Captain

{3}{W}

Creature — Human Knight

JMPJumpstart#111common

"Time to show the foe our true mettle."

Finishes
Nonfoil
Border
black
Frame
2015
Illustrator
Ben Maier
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
When this creature enters, creatures you control get +1/+1 until end of turn.
3/3
Plays as:
ETB Trigger
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.01 low$0.00 gap
Cheapest playable copylowest listing$0.04· across 5 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.17-26.1%30D
30D range$0.17to$0.23Since Feb 2024:H $0.23L $0.01

Other printings

5 totalCompare all printings
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Found in

1 productRounded odds
  • Jumpstart Booster Pack

    Booster Pack · $6.84

    Nonfoil under 1%

Rulings

2 · latest Jul 12, 2019
  • WotCJul 12, 2019

    Inspiring Captain’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.

  • WotCApr 8, 2016

    The set of creatures affected by Inspiring Captain’s ability is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1.