Inspiring Captain
Creature — Human Knight
JMPJumpstart#111common
"Time to show the foe our true mettle."
- Finishes
- Nonfoil
- Border
- black
- Frame
- 2015
- Illustrator
- Ben Maier
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
When this creature enters, creatures you control get +1/+1 until end of turn.
3/3Plays as:
ETB Trigger
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.01 low$0.00 gap
Lowest listing
$0.01Buylist
$0.01Buy / Sell Gap
$0.000% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$0.17-26.1%30D
30D range$0.17to$0.23Since Feb 2024:H $0.23L $0.01Loading other printings
Found in
1 productRounded oddsProductPriceNonfoil
Jumpstart Booster Pack
Booster Pack · $6.84
$6.84Nonfoil under 1%
Rulings
2 · latest Jul 12, 2019
- WotCJul 12, 2019
Inspiring Captain’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
- WotCApr 8, 2016
The set of creatures affected by Inspiring Captain’s ability is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1.