Start free

Grasp of Fate

Commander Masters (CMM)

{1}{W}{W}

Enchantment

When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

8 printings · from $0.38

Doctor Who
2023#208In products
Doctor Who
2023#466In products
Extended Art
Doctor Who
2023#799In products
Surge Foil
Doctor Who
2023#1057In products
Extended ArtSurge Foil
Wilds of Eldraine: Enchanting Tales
2023#3CheapestIn products
BorderlessShowcaseFull Art
Commander Masters
2023#823In products
The List
2019#C15-3In products
Commander 2015
2015#3In products

Rulings

5 · latest Nov 4, 2015
  • WotCNov 4, 2015

    Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.

  • WotCNov 4, 2015

    If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.

  • WotCNov 4, 2015

    If a token is exiled, it ceases to exist. It won't be returned to the battlefield.

  • WotCNov 4, 2015

    In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.

  • WotCNov 4, 2015

    The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.