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Exclusion Ritual

New Phyrexia (NPH)

{4}{W}{W}

Enchantment

Imprint — When this enchantment enters, exile target nonland permanent. Players can't cast spells with the same name as the exiled card.
Plays as
Exile RemovalPlaneswalker RemovalSpot Removal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

1 printing · from $0.13

New Phyrexia
2011#10CheapestIn products

Rulings

2 · latest Jun 1, 2011
  • WotCJun 1, 2011

    If the exiled card somehow leaves exile, the last ability will no longer have any effect.

  • WotCJun 1, 2011

    In a Commander game, a player may put their commander in the command zone once exclusion ritual's triggered ability has finished resolving. If this happens, Exclusion Ritual's last ability will have no effect.