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Council's Judgment

Outlaws of Thunder Junction Commander (OTC)

{1}{W}{W}

Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

9 printings · from $0.44

Secret Lair Drop
2025#7041In products
BorderlessFull Art
Secret Lair Drop
2024#1635In products
BorderlessFull Art
Secret Lair Drop
2024#1635★In products
BorderlessFull ArtRainbow Foil
Ravnica: Clue Edition
2024#57CheapestIn products
The List
2020#CNS-16In products
Double Masters
2020#11In products
Double Masters
2020#336In products
BorderlessFull Art
Conspiracy
2014#16In products

Rulings

6 · latest Aug 7, 2020
  • WotCAug 7, 2020

    Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

  • WotCAug 7, 2020

    Each player must vote for one of the candidate permanents. They can't abstain.

  • WotCAug 7, 2020

    In the unusual case that no permanents have any votes, nothing is exiled.

  • WotCAug 7, 2020

    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

  • WotCAug 7, 2020

    None of the candidate permanents are targeted. Players may vote for a permanent with protection from white, for example.

  • WotCAug 7, 2020

    Players can't do anything after they finishing voting but before the "winning" permanent or permanents are exiled.