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Council's Judgment

2xmDouble Masters#336rare
{1}{W}{W}
Treatments
BorderlessFull ArtFoilBox Topper
Market price · TCGplayer
updated 2026-06-21
Nonfoil$2.57
Low $1.85Mid $2.57Buylist
Foil$2.43
Low $1.50Mid $2.78Buylist
All finishes · 30d
updated 24h ago
Nonfoil$2.57 +11.3%
Foil$2.43 +2.1%
Card details
Artist
Jeff Simpson
Frame
inverted
Language
EN
Border
borderless
Security stamp
oval
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Abilities
TriggeredWill of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Flavor & art
"Our ruling is final."
Illustrated by
Jeff Simpson
Rulings
  • WotCAug 7, 2020

    Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

  • WotCAug 7, 2020

    Each player must vote for one of the candidate permanents. They can't abstain.

  • WotCAug 7, 2020

    In the unusual case that no permanents have any votes, nothing is exiled.

  • WotCAug 7, 2020

    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

  • WotCAug 7, 2020

    None of the candidate permanents are targeted. Players may vote for a permanent with protection from white, for example.

  • WotCAug 7, 2020

    Players can't do anything after they finishing voting but before the "winning" permanent or permanents are exiled.