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Arc Lightning

Khans of Tarkir (KTK)

{2}{R}

Sorcery

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

10 printings · from $0.07

The List
2024#USG-174In products
Ugin's Fate
2015#97In products
Khans of Tarkir
2014#97CheapestIn products
Planechase
2009#46In products
Urza's Saga
1998#174In products

Rulings

2 · latest Sep 20, 2014
  • WotCSep 20, 2014

    If some of the creatures are illegal targets as Arc Lightning tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, Arc Lightning doesn’t resolve.

  • WotCSep 20, 2014

    You choose how many targets Arc Lightning has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.