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Arc Lightning

{2}{R}

Sorcery

KTKKhans of Tarkir#97uncommon

Lightning burns its own path.

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 1422
Illustrator
Seb McKinnon
Found in
Magic Origins Deck Builders Toolkit · Khans of Tarkir MTGO Redemption Foil · 7 more
Printings13EDHREC rank#16,332
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Market · per finishspark updated 2h ago · prices as of 2026-08-30
Nonfoil0.0%
$0.07
$0.01 low$0.00 gapTCGplayer
Foil+18.2%
$0.52
$0.19 low$0.11 gapTCGplayer
Cheapest playable copy$0.07· across 13 printings· you're viewing it

Rulings

2 · latest Sep 20, 2014
  • WotCSep 20, 2014

    If some of the creatures are illegal targets as Arc Lightning tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, Arc Lightning doesn’t resolve.

  • WotCSep 20, 2014

    You choose how many targets Arc Lightning has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.