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Arc Lightning

{2}{R}

Sorcery

WC99World Championship Decks 1999#mlp174common

Rainclouds don't last long in Shiv, but that doesn't stop the lightning.

Finishes
Nonfoil
Border
gold
Frame
1997
Pull rate
about 2 per booster
Illustrator
Andrew Goldhawk
Found in
1999 World Championship Deck Mark Le Pine
Printings13EDHREC rank#16,332
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil0.0%
$0.19
$0.19 low$0.18 gapTCGplayer
Cheapest playable copy$0.07· across 13 printings· view the cheapest printing ›

Rulings

2 · latest Sep 20, 2014
  • WotCSep 20, 2014

    If some of the creatures are illegal targets as Arc Lightning tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, Arc Lightning doesn’t resolve.

  • WotCSep 20, 2014

    You choose how many targets Arc Lightning has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.