Arc Lightning
Sorcery
HOPPlanechase#46common
Rainclouds don't last long in Shiv, but that doesn't stop the lightning.
- Finishes
- Nonfoil
- Border
- black
- Frame
- 2003
- Pull rate
- about 1 per booster
- Illustrator
- Andrew Goldhawk
- Found in
- Planechase 2009 Deck Strike Force
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$0.21
0.0%
Since Feb 2024:H $0.69L $0.10$0.15
$0.01
$0.14+93% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Rulings
2 · latest Sep 20, 2014
- WotCSep 20, 2014
If some of the creatures are illegal targets as Arc Lightning tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, Arc Lightning doesn’t resolve.
- WotCSep 20, 2014
You choose how many targets Arc Lightning has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.