Circle of Confinement
| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Foil | ||||||
| Total |
Understand this card
Enchantment
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.
Ability breakdown
- WotCNov 19, 2021
Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
- WotCNov 19, 2021
If Circle of Confinement leaves the battlefield before its enters-the-battlefield ability resolves, the target creature won't be exiled.
- WotCNov 19, 2021
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
Why you'd run this
Combos
Loading combos…
Where you can play it
All formats
Market & price history
Reference & links
- Artist
- Lorenzo Mastroianni
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- —