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Detainment Spell

{W}

Enchantment — Aura

TSPTime Spiral#12common

Bind the mind rather than the wrist, and you stop the intent to harm before it starts.

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 1253
Illustrator
Darrell Riche
Found in
Time Spiral MTGO Redemption Foil · Time Spiral MTGO Redemption · 2 more
Printings2EDHREC rank#18,077
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach this Aura to target creature.
Plays as:
Is Aura
Market · per finishspark updated 57m ago · prices as of 2026-08-30
Nonfoil-3.7%
$0.26
$0.08 low$0.07 gapTCGplayer
Foil-0.5%
$6.55
$1.49 low$0.96 gapTCGplayer
Cheapest playable copy$0.26· across 2 printings· you're viewing it

Rulings

3 · latest Sep 25, 2006
  • WotCSep 25, 2006

    Detainment Spell prevents mana abilities of the enchanted creature from being activated.

  • WotCSep 25, 2006

    Morph isn't an activated ability, so Detainment Spell doesn't prevent face-down creatures from being able to turn face up.

  • WotCSep 25, 2006

    Responding to a creature's activated ability being activated by moving Detainment Spell onto that creature won't affect the ability that was just activated.