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Overrun

{2}{G}{G}{G}

Sorcery

TMPTempest#243uncommon

"You want to know your enemy? Look at your feet while you trample him." —Tahngarth of the *Weatherlight*

Border
black
Frame
1997
Pull rate
about 2 per booster–1 in 37
Illustrator
Jeff Miracola
Found in
Tempest Theme Deck The Swarm · Tempest Starter Deck · Tempest Booster Pack
Printings23
CommanderLegalModernLegalStandardLegal
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHLegal
PremodernLegal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Plays as: Combat Win

Market · per finishspark updated 11h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.37
$0.20 low$0.10 gap
Cheapest playable copy$0.14· across 23 printings

Rulings

1 · latest Oct 1, 2009 · one tap opens all
  • WotCOct 1, 2009

    Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.