Start free
Ronin's Arsenal{2}
Card name

Conqueror's Flail

Artifact — Equipment

PZATeenage Mutant Ninja Turtles Source Material#15mythic
BorderlessSource MaterialFull Art
Finishes
Nonfoil · Foil
Border
borderless
Security stamp
oval
Frame
2015 · Full art
Pull rate
~1 in 27–560
Illustrator
Esau Escorza & Isaac Escorza
Found in
Teenage Mutant Ninja Turtles Collector Booster Pack Minimal Packaging · Teenage Mutant Ninja Turtles Collector Booster Pack · Teenage Mutant Ninja Turtles Play Booster Pack
Printings7EDHREC rank#1,358
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Equipped creature gets +1/+1 for each color among permanents you control. As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn. Equip {2}
Equip
Plays as:
Color MattersIs EquipmentPower Booster
Market · per finishspark updated 2h ago · prices as of 2026-08-30
Nonfoil+28.6%
$2.34
$1.00 low-$0.30 gapTCGplayer
Foil-9.4%
$3.68
$2.99 low$0.19 gapTCGplayer
Cheapest playable copy$0.79· across 7 printings· view the cheapest printing ›

Rulings

3 · latest Nov 8, 2016
  • WotCNov 8, 2016

    If Conquerer's Flail is attached to a creature you control and you activate its equip ability targeting another creature you control, there's no time in between activating that ability and the resolution of that ability during which it's not attached to a creature. Assuming it's your turn, your opponents won't be able to cast spells.

  • WotCNov 8, 2016

    The first ability of Conqueror's Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner's graveyard.

  • WotCNov 8, 2016

    The five colors are white, blue, black, red, and green. Conqueror's Flail can't give a creature more than +5/+5. (Gold, artifact, and colorless aren't colors.)