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Kiyomaro, First to Stand

{3}{W}{W}

Legendary Creature — Spirit

PSOKSaviors of Kamigawa Promos#18★rare
Promo
Prerelease
Finishes
Foil
Border
black
Frame
2003
Illustrator
Ittoku
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Kiyomaro's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
*/*
Plays as:
Lifegain Source
Market · per finishtrend updated 17h ago · prices as of Oct 15, 2026
$0.72 low$0.34 gap
Cheapest playable copy$0.44· across 2 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Foil$1.15-0.9%30D
30D range$1.15to$1.16Since Feb 2024:H $1.88L $1.15

Other printings

2 totalCompare all printings
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Rulings

3 · latest Jun 1, 2005
  • WotCJun 1, 2005

    If you have seven or more cards in hand when Kiyomaro's triggered ability goes on the stack but less than seven when the ability resolves, the ability does nothing.

  • WotCJun 1, 2005

    Kiyomaro's power and toughness don't affect whether it has vigilance or the life-gain ability.

  • WotCJun 1, 2005

    Losing vigilance after attackers are declared doesn't cause Kiyomaro to tap.