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| NM | LP | MP | HP | DMG | Total | |
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LangENPaid— avg
Jace, Memory Adept
psdcSan Diego Comic-Con 2013#60★mythic
Treatments
FoilConvention Exclusive
Market price · TCGplayer
updated 2026-06-22
Foil$95.42
Low $115.00Mid $159.99Buylist —
All finishes · 30d
updated 5h ago
Foil$95.42▲ +2.8%
All Printings
5 printings across 5 sets
Printings
5 total
Card details
- Artist
- Steve Prescott
- Frame
- inverted
- Language
- EN
- Border
- black
- Security stamp
- —
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text
Legendary Planeswalker — Jace
+1: Draw a card. Target player mills a card.
0: Target player mills ten cards.
−7: Any number of target players each draw twenty cards.
Loyalty4
Abilities
Loyalty+1: Draw a card. Target player mills a card.
Loyalty0: Target player mills ten cards.
Loyalty−7: Any number of target players each draw twenty cards.
Plays as
Self MillMill FinisherOpponent Mill
Flavor & art
Illustrated by
Steve Prescott
Rulings
- WotCSep 22, 2011
If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
- WotCSep 22, 2011
If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
- WotCSep 22, 2011
If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.




