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Jace, Memory Adept

Magic 2014 (M14)

{3}{U}{U}

Legendary Planeswalker — Jace

+1: Draw a card. Target player mills a card. 0: Target player mills ten cards. −7: Any number of target players each draw twenty cards.
Plays as
Self MillMill FinisherOpponent Mill
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

5 printings · from $1.04

Magic 2014
2013#60In products
San Diego Comic-Con 2013
2013#60★In products
Magic 2013
2012#56In products
Magic 2012
2011#58In products

Rulings

3 · latest Sep 22, 2011
  • WotCSep 22, 2011

    If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.

  • WotCSep 22, 2011

    If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.

  • WotCSep 22, 2011

    If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.