In your collection
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| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Foil | ||||||
| Total |
LangENPaid— avg
Growth-Chamber Guardian
prnaRavnica Allegiance Promos#128srare
Treatments
FoilSet PromoPrerelease
Market price · TCGplayer
updated 2026-06-22
Foil$0.29
Low $0.18Mid $0.50Buylist —
All finishes · 30d
updated 1h ago
Foil$0.29▲ +3.6%
All Printings
3 printings across 2 sets
Printings
3 total

Ravnica Allegiance Promos#128p
2019 · Bram Sels
$0.23$0.35

Ravnica Allegiance#128
2019 · Bram Sels
$0.17$0.29

Ravnica Allegiance Promos#128s
2019 · Bram Sels
$0.29
Card details
- Artist
- Bram Sels
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text
Creature — Elf Crab Warrior
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
P/T2/2
Abilities
Activated
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
TriggeredWhenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
Plays as
TutorCounter PayoffCounter Placer
Flavor & art
Illustrated by
Bram Sels
Rulings
- WotCJan 25, 2019
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
- WotCJan 25, 2019
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
- WotCJan 25, 2019
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.