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Growth-Chamber Guardian

Ravnica Allegiance (RNA)

{1}{G}

Creature — Elf Crab Warrior

{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
Plays as
TutorCounter PayoffCounter Placer
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 5 known combosEDHREC #28,845

Versions

3 printings · from $0.25

Rulings

3 · latest Jan 25, 2019
  • WotCJan 25, 2019

    An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.

  • WotCJan 25, 2019

    If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

  • WotCJan 25, 2019

    You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.