High Noon
Enchantment
POTJOutlaws of Thunder Junction Promos#15srare
They both knew only one of them would walk away.
- Promo
- Prerelease
- Finishes
- Foil
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Pull rate
- ~1 in 70
- Illustrator
- Eduardo Francisco
- Found in
- Outlaws of Thunder Junction Prerelease Pack
CommanderLegalModernLegalStandardLegal
Format legality
Constructed
StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Each player can't cast more than one spell each turn.

, Sacrifice this enchantment: It deals 5 damage to any target.
Plays as:
Rule Of LawPingerPlaneswalker Removal
Market · per finishspark updated 36m ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Foil
$5.57
0.0%
Since Apr 2024:H $5.80L $1.29$5.50
$6.00
-$0.50-9% · buylist > ask
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Rulings
2 · latest Apr 12, 2024
- WotCApr 12, 2024
If you cast High Noon, you’ve already cast at least one spell that turn (High Noon itself) so you won’t be able to cast any more spells until the next turn. If High Noon enters the battlefield on a turn where you haven’t cast any spells, you’ll be able to cast one spell that turn.
- WotCApr 12, 2024
If you cast a spell that was countered, you can’t cast another spell during the same turn while High Noon is on the battlefield.