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Genesis Hydra

plstThe List#M15-176rare
{X}{G}{G}
Market price · TCGplayer
updated 2026-06-22
Nonfoil$1.06
Low $0.97Mid $1.24Buylist
All finishes · 30d
updated 2h ago
Nonfoil$1.06 0.0%
Card details
Artist
Peter Mohrbacher
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Creature — Plant Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

This creature enters with X +1/+1 counters on it.

P/T0/0
Abilities
TriggeredWhen you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
StaticThis creature enters with X +1/+1 counters on it.
Plays as
Counter PlacerMana SinkX Spell
Flavor & art
Designed by George Fan
Illustrated by
Peter Mohrbacher
Rulings
  • WotCNov 17, 2017

    A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.

  • WotCNov 17, 2017

    Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.

  • WotCNov 17, 2017

    If "the rest" is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.

  • WotCNov 17, 2017

    If a card in a player's library has {X} in its mana cost, X is considered to be 0.

  • WotCNov 17, 2017

    If you have fewer than X cards in your library, you reveal all of them.

  • WotCNov 17, 2017

    If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.