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Sage's Reverie

{3}{W}

Enchantment — Aura

PLSTThe List#C18-72uncommon
Finishes
Nonfoil
Border
black
Frame
2015
Pull rate
~1 in 121
Illustrator
Jason Rainville
Found in
Mystery Booster 2 Booster Pack
Printings7EDHREC rank#1,823
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Enchant creature When this Aura enters, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Plays as:
Card DrawEnchantment PayoffIs AuraPower Booster
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil-3.7%
$0.26
$0.16 low$0.15 gapTCGplayer
Cheapest playable copy$0.26· across 7 printings· you're viewing it

Rulings

2 · latest Nov 24, 2014
  • WotCNov 24, 2014

    An Aura doesn't necessarily need the enchant creature ability for the abilities of Sage's Reverie to count it. For example, an Aura with enchant permanent that's attached to a creature will count.

  • WotCNov 24, 2014

    Count the number of Auras you control attached to creatures as the enters-the-battlefield ability resolves to determine how many cards to draw. This will include Sage's Reverie as long as it's still on the battlefield at that time.