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Umezawa's Jitte

{2}

Legendary Artifact — Equipment

PLSTThe List#BOK-163rare
Finishes
Nonfoil
Border
black
Frame
2003
Illustrator
Christopher Moeller
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}
Equip
Plays as:
Combat Damage TriggerIs Equipment
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$9.00 low$6.10 gap
Cheapest playable copy$2.88· across 7 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$11.830.0%30D
30D range$11.68to$11.97Since Feb 2024:H $24.32L $7.44

Other printings

7 totalCompare all printings
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Found in

6 productsRounded odds
  • Commander Legends Battle for Baldurs Gate Set Booster Pack

    Booster Pack · $21.94

    Nonfoil under 1%
  • Kamigawa Neon Dynasty Set Booster Pack

    Booster Pack · $14.98

    Nonfoil under 1%
  • March of the Machine Sleeved Set Booster Pack

    Booster Pack · $6.50

    Nonfoil under 1%
  • March of the Machine Set Booster Pack

    Booster Pack · $9.32

    Nonfoil under 1%
  • The Brothers' War Set Booster Pack

    Booster Pack · $14.52

    Nonfoil under 1%
  • Dominaria United Set Booster Pack

    Booster Pack · $10.90

    Nonfoil under 1%

Rulings

5 · latest Feb 1, 2005
  • WotCFeb 1, 2005

    If the "target creature gets -1/-1 until end of turn" mode is chosen, the target creature must also be announced.

  • WotCFeb 1, 2005

    If the Jitte is moved after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.

  • WotCFeb 1, 2005

    If the Jitte leaves the battlefield after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.

  • WotCFeb 1, 2005

    The ability can be used any time Umezawa's Jitte's controller has priority — only the "target creature" choice has additional requirements. Choosing the "Equipped creature gets +2/+2 until end of turn" mode does nothing if the Jitte isn't equipped to a creature when the ability resolves.

  • WotCFeb 1, 2005

    Umezawa's Jitte's activated ability generates a modal choice. The choice is made when the ability is activated.