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Final Showdown

{W}

Instant

OTJOutlaws of Thunder Junction#312mythic
Extended Art
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 201–648
Illustrator
Izzy
Found in
Outlaws of Thunder Junction Collector Booster Pack · Outlaws of Thunder Junction Collector Booster Sample Pack
Printings5EDHREC rank#2,222
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.
Spree
Plays as:
Protection SpellBoard Wipe
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil-0.5%
$8.13
$6.49 low$1.99 gapTCGplayer
Foil+0.5%
$13.45
$10.65 low$0.65 gapTCGplayer
Cheapest playable copy$3.84· across 5 printings· view the cheapest printing ›

Rulings

14 · latest Apr 12, 2024
  • WotCApr 12, 2024

    Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.

  • WotCApr 12, 2024

    If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.

  • WotCApr 12, 2024

    If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.

  • WotCApr 12, 2024

    If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

  • WotCApr 12, 2024

    If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.

  • WotCApr 12, 2024

    If an effect grants a creature an ability after Final Showdown causes all creatures to lose all abilities, that creature won’t lose that ability.

  • WotCApr 12, 2024

    No matter which modes you choose, you always follow the instructions in the order they are written.

  • WotCApr 12, 2024

    No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.

  • WotCApr 12, 2024

    Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.

  • WotCApr 12, 2024

    The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.

  • WotCApr 12, 2024

    The second mode of Final Showdown doesn’t target the creature. You don’t choose which creature will gain indestructible until the spell is resolving. At that point, it’s too late for anyone to respond to the spell.

  • WotCApr 12, 2024

    You can’t choose the same mode more than once.

  • WotCApr 12, 2024

    You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.

  • WotCApr 12, 2024

    You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.