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Shepherd of the Clouds

otjOutlaws of Thunder Junction#28uncommon
{4}{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.18
Low $0.01Mid $0.23Buylist
Foil$0.20
Low $0.01Mid $0.25Buylist
All finishes · 30d
updated 24h ago
Nonfoil$0.18 +80.0%
Foil$0.20 +17.6%

All Printings

1 printings across 1 sets
Printings

This is the only printing — Outlaws of Thunder Junction #28.

Card details
Artist
Valera Lutfullina
Frame
2015
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Creature — Pegasus

Flying, vigilance

When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.

P/T4/3
Abilities
Flyingvigilance
TriggeredWhen this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
Plays as
Etb ValueSpot Removal
Flavor & art
It catches those who are not ready to fall.
Illustrated by
Valera Lutfullina
Rulings
  • WotCApr 12, 2024

    A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.

  • WotCApr 12, 2024

    If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value.

  • WotCApr 12, 2024

    If you return an Aura to the battlefield this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.