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Shepherd of the Clouds

{4}{W}

Creature — Pegasus

OTJOutlaws of Thunder Junction#28uncommon

It catches those who are not ready to fall.

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 309
Illustrator
Valera Lutfullina
Found in
Outlaws of Thunder Junction MTGO Redemption · Outlaws of Thunder Junction MTGO Redemption Foil · 2 more
Printings1Combos1EDHREC rank#15,243
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Flying, vigilance When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
4/3
FlyingVigilance
Plays as:
Etb ValueRecursion
Market · per finishspark updated 24h ago · prices as of 2026-08-29
Nonfoil0.0%
$0.20
$0.01 low$0.00 gapTCGplayer
Foil+13.0%
$0.26
$0.02 low-$0.06 gapTCGplayer
Cheapest playable copy$0.20· across 1 printing· you're viewing it

Rulings

3 · latest Apr 12, 2024
  • WotCApr 12, 2024

    A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.

  • WotCApr 12, 2024

    If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value.

  • WotCApr 12, 2024

    If you return an Aura to the battlefield this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.