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Bow to My Command

Ongoing Scheme

OE01Archenemy: Nicol Bolas Schemes#3★common
Oversized
Finishes
Nonfoil
Border
black
Frame
2015
Illustrator
Dan Murayama Scott
Printings1
CommanderNot legalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyNot legal
VintageNot legal
PauperNot legal

Commander

CommanderNot legal
Pauper CommanderNot legal
Duel CommanderNot legal
PreDHNot legal
OathbreakerNot legal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
(An ongoing scheme remains face up until it's abandoned.) As you set this scheme in motion, choose an opponent. Creatures the chosen player controls can't attack you or planeswalkers you control. At the beginning of your opponents' end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme.
Plays as:
Pillow Fort
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil+13.4%
$2.79
$0.35 low$0.34 gapTCGplayer
Cheapest playable copy$2.79· across 1 printing· you're viewing it

Rulings

6 · latest Jun 13, 2017
  • WotCJun 13, 2017

    If multiple abilities trigger at the beginning of your opponents’ end step, first their abilities are put onto the stack in any order, and then you put your abilities onto the stack in any order. Your abilities resolve before theirs do.

  • WotCJun 13, 2017

    If the chosen player leaves the game, this scheme isn’t abandoned, but its middle ability won’t have any effect anymore. You won’t choose a new player.

  • WotCJun 13, 2017

    In a Supervillain Rumble game, this scheme’s last ability triggers at the beginning of each opponent’s end step. Only that player may tap untapped creatures they control.

  • WotCJun 13, 2017

    Once your opponents have chosen to tap creatures, you can’t take any action until they’re tapped and this scheme has been abandoned.

  • WotCJun 13, 2017

    To pay the cost of this scheme’s second ability, your opponents collectively need to tap creatures with total power 8 or greater. Those creatures may be controlled by different teammates.

  • WotCJun 13, 2017

    Your opponents may tap creatures that came under their control this turn to pay the cost of this scheme’s last ability.