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Rotted Ones, Lay Siege

Scheme

OARCArchenemy Schemes#38★common
Oversized

"Don't come back until you've got brains in your teeth."

Finishes
Nonfoil
Border
black
Frame
2003
Illustrator
Steve Prescott
Printings1
CommanderNot legalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyNot legal
VintageNot legal
PauperNot legal

Commander

CommanderNot legal
Pauper CommanderNot legal
Duel CommanderNot legal
PreDHNot legal
OathbreakerNot legal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
When you set this scheme in motion, for each opponent, create a 2/2 black Zombie creature token that attacks that player each combat if able.
Plays as:
Creature Token Maker
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil+1.9%
$3.22
$1.29 low$1.12 gapTCGplayer
Cheapest playable copy$3.22· across 1 printing· you're viewing it

Rulings

5 · latest Jun 15, 2010
  • WotCJun 15, 2010

    Each of these Zombies must attack its designated player, not a planeswalker that player controls.

  • WotCJun 15, 2010

    For each Zombie token you put onto the battlefield this way, make sure it’s clear who its designated player is. A token’s designated player won’t change for the rest of the game.

  • WotCJun 15, 2010

    If one of these Zombies can’t attack its designated player during any given turn (because that player has left the game, due to a spell or ability such as Chronomantic Escape, or because a player on the opposing team has gained control of it, for example), it may attack another player, attack a planeswalker an opponent controls, or not attack at all. If there’s a cost with having that creature attack its designated player, you aren’t forced to pay that cost, so it may attack another player, attack a planeswalker an opponent controls, or not attack at all.

  • WotCJun 15, 2010

    If there are multiple combat phases in a turn, each of these Zombies must attack its designated player in each of them that it’s able to.

  • WotCJun 15, 2010

    If, during your declare attackers step, one of these Zombies is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having that creature attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.