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Approach My Molten Realm

Scheme

OARCArchenemy Schemes#3★common
Oversized

"It's a dragon-infested lavascape of notorious peril. Make yourselves at home."

Finishes
Nonfoil
Border
black
Frame
2003
Illustrator
Jim Pavelec
Printings1
CommanderNot legalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyNot legal
VintageNot legal
PauperNot legal

Commander

CommanderNot legal
Pauper CommanderNot legal
Duel CommanderNot legal
PreDHNot legal
OathbreakerNot legal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.
Plays as:
Damage Amplifier
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil+2.8%
$8.18
$4.41 low-$4.09 gapTCGplayer
Cheapest playable copy$8.18· across 1 printing· you're viewing it

Rulings

4 · latest Jun 15, 2010
  • WotCJun 15, 2010

    If a spell or ability divides damage among multiple recipients (such as Fireball does), the damage is divided before this effect doubles it.

  • WotCJun 15, 2010

    If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the permanent that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn” and Lava Axe says “Lava Axe deals 5 damage to target player or planeswalker.” Suppose a Lava Axe would deal 5 damage to a player who has cast Mending Hands targeting themselves. The player who would be dealt damage can either (a) prevent 4 damage first and then let this scheme’s effect double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.

  • WotCJun 15, 2010

    The effect doesn’t wear off until just before your next untap step (even if an effect will cause that untap step to be skipped).

  • WotCJun 15, 2010

    This ability applies no matter who or what the damage would be dealt to: a creature, a player, or a planeswalker. It also doesn’t matter who controls the source.