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Ignite the Cloneforge!

Scheme

OARCArchenemy Schemes#19★common
Oversized

"Heroes innovate. Villains duplicate."

Finishes
Nonfoil
Border
black
Frame
2003
Illustrator
Ralph Horsley
Printings1
CommanderNot legalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyNot legal
VintageNot legal
PauperNot legal

Commander

CommanderNot legal
Pauper CommanderNot legal
Duel CommanderNot legal
PreDHNot legal
OathbreakerNot legal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
When you set this scheme in motion, create a token that's a copy of target permanent an opponent controls.
Plays as:
Token Copy
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil-12.3%
$3.63
$2.29 low$1.69 gapTCGplayer
Cheapest playable copy$3.63· across 1 printing· you're viewing it

Rulings

8 · latest Jun 15, 2010
  • WotCJun 15, 2010

    Any "enters" abilities of the targeted permanent will trigger when the token is put onto the battlefield. Any "as [this permanent] enters" or "[this permanent] enters with" abilities of that permanent will also work.

  • WotCJun 15, 2010

    If the targeted permanent has {X} in its mana cost (such as Protean Hydra), X is considered to be zero.

  • WotCJun 15, 2010

    If the targeted permanent is a token, the new token copies the characteristics of the original token as stated by the effect that put it onto the battlefield.

  • WotCJun 15, 2010

    If the targeted permanent is an Aura, you choose a legal permanent, player, or other card for the token to enchant as it enters. A permanent you choose must be able to be enchanted by the token. (For example, if the Aura it's copying is red and has "enchant creature," the permanent must be a creature, and it can't have protection from red.) Since the token Aura wasn't cast as a spell, it doesn't target what it will enchant; you may choose something that has shroud, for example. As the ability resolves, no player can respond between the time you choose what the token will enchant and the time it enters. If you can't choose something for the token to enchant, it enters unattached, then is put into your graveyard as a state-based action.

  • WotCJun 15, 2010

    If the targeted permanent is copying something else when the ability resolves (for example, if it's a Clone), then the token enters as a copy of whatever that permanent is copying.

  • WotCJun 15, 2010

    If the targeted permanent leaves the battlefield before the ability resolves, the ability doesn't resolve. You don't get a token.

  • WotCJun 15, 2010

    The token that's put onto the battlefield copies exactly what's printed on the targeted permanent (unless that permanent is copying something else or it's a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or whether it's been affected by any noncopy effects that changed its power, toughness, types, color, or so on.

  • WotCJun 15, 2010

    You can target any permanent an opponent controls, not just a creature.