Fell the Mighty
Sorcery
NCCNew Capenna Commander#200rare
"They had it coming." —Squire Imalia, savior of Thiswick
- Finishes
- Nonfoil
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Illustrator
- Raymond Swanland
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Destroy all creatures with power greater than target creature's power.
Plays as:
Board Wipe
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$0.18 low$0.12 gap
Lowest listing
$0.18Buylist
$0.06Buy / Sell Gap
$0.12+67% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$0.32-11.1%30D
30D range$0.32to$0.36Since Feb 2024:H $0.43L $0.05Loading other printings
Found in
2 productsRounded oddsProductPriceNonfoil
Streets of New Capenna Commander Deck Cabaretti Cacophony
Deck · $105.00
$105.00Nonfoil IncludedStreets of New Capenna Commander Deck Cabaretti Cacophony Minimal Packaging
Deck · $79.17
$79.17Nonfoil Included
Rulings
3 · latest Nov 7, 2014
- WotCNov 7, 2014
Fell the Mighty won't destroy the target creature.
- WotCNov 7, 2014
If the target creature is an illegal target when Fell the Mighty tries to resolve, Fell the Mighty won't resolve and none of its effects will happen. No creatures will be destroyed.
- WotCNov 7, 2014
Use the power of the target creature as Fell the Mighty resolves to determine which creatures are destroyed. Fell the Mighty doesn't target any of those creatures, so a creature with hexproof or protection from white will be destroyed if its power is high enough.